// 0x07078E14 - 0x07078E80
const Collision inside_castle_seg7_collision_star_door[] = {
    COL_INIT(),
    COL_VERTEX_INIT(0x8),
    COL_VERTEX(-80, 0, -20),
    COL_VERTEX(-80, 256, 20),
    COL_VERTEX(-80, 256, -20),
    COL_VERTEX(80, 256, 20),
    COL_VERTEX(80, 256, -20),
    COL_VERTEX(80, 0, -20),
    COL_VERTEX(-80, 0, 20),
    COL_VERTEX(80, 0, 20),
    COL_TRI_INIT(SURFACE_DEFAULT, 8),
    COL_TRI(2, 3, 4),
    COL_TRI(2, 1, 3),
    COL_TRI(5, 2, 4),
    COL_TRI(5, 0, 2),
    COL_TRI(6, 3, 1),
    COL_TRI(6, 7, 3),
    COL_TRI(5, 6, 0),
    COL_TRI(5, 7, 6),
    COL_TRI_STOP(),
    COL_END(),
};
